Searched refs:willReadDstColor (Results 1 – 6 of 6) sorted by relevance
19 bool willReadDstColor, in GrXferProcessor() argument21 : fWillReadDstColor(willReadDstColor) in GrXferProcessor()22 , fDstReadUsesMixedSamples(willReadDstColor && hasMixedSamples) in GrXferProcessor()25 SkASSERT(willReadDstColor); in GrXferProcessor()38 if (!this->willReadDstColor()) { in hasSecondaryOutput()46 if (!this->willReadDstColor()) { in getBlendInfo()55 uint32_t key = this->willReadDstColor() ? 0x1 : 0x0; in getGLSLProcessorKey()
162 bool willReadDstColor() const { return fWillReadDstColor; } in willReadDstColor() function222 GrXferProcessor(const DstTexture*, bool willReadDstColor, bool hasMixedSamples);
17 if (!args.fXP.willReadDstColor()) { in emitCode()
424 SkASSERT(fFS.hasReadDstColor() == xp.willReadDstColor()); in verify()
183 SkASSERT(this->willReadDstColor() != this->hasHWBlendEquation()); in createGLSLInstance()
79 TEST_ASSERT(!xp->willReadDstColor()); in XPInfo()