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Searched refs:windowRectsState (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/ops/
DGrClearOp.h89 if (fClip.windowRectsState() != cb->fClip.windowRectsState()) { in onCombineIfPossible()
/external/skia/src/gpu/
DGrFixedClip.h33 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
DGrAppliedClip.h26 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState() function
DGrPipeline.cpp33 fWindowRectsState = args.fAppliedClip->windowRectsState(); in init()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2086 this->flushWindowRectangles(clip.windowRectsState(), glRT); in clear()
2150 this->flushWindowRectangles(clip.windowRectsState(), glRT); in clearStencilClip()