Searched refs:windowState (Results 1 – 10 of 10) sorted by relevance
39 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument41 fWindowRectsState = windowState; in addWindowRectangles()
440 const GrWindowRectsState& windowState) { in set() argument443 fWindowState = windowState; in set()447 const GrWindowRectsState& windowState) const { in knownEqualTo() argument454 return fWindowState == windowState; in knownEqualTo()
1863 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument1867 SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen. in flushWindowRectangles()1868 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles()1871 fHWWindowRectsState.knownEqualTo(rt->origin(), rt->getViewport(), windowState)) { in flushWindowRectangles()1877 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles()1878 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles()1881 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles()1886 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles()1889 fHWWindowRectsState.set(rt->origin(), rt->getViewport(), windowState); in flushWindowRectangles()
META-INF/ META-INF/MANIFEST.MF org/ org/apache/ org/ ...
META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/ ...