/external/skia/src/gpu/gl/ |
D | GrGLPathRendering.cpp | 138 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; in onStencilPath() local 141 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath() 144 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); in onStencilPath() 162 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; in onDrawPath() local 166 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath() 168 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, in onDrawPath() 171 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath() 195 GrGLint writeMask = fHWPathStencilSettings.front().fWriteMask; in onDrawPaths() local 201 fillMode, writeMask, gXformType2GLType[transformType], in onDrawPaths() 206 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES, in onDrawPaths() [all …]
|
/external/mesa3d/src/glx/ |
D | pixel.c | 284 GLint writeMask, i; in EmptyBitmap() local 317 writeMask = highBitMask; in EmptyBitmap() 323 writeMask &= HighBitsMask[bitOffset + elementsLeft]; in EmptyBitmap() 335 currentByte = (currentByte & ~writeMask) | in EmptyBitmap() 336 (writeByte & writeMask); in EmptyBitmap() 340 currentByte = (currentByte & ~writeMask) | in EmptyBitmap() 341 (sourceImage[0] & writeMask); in EmptyBitmap() 359 writeMask = 0xff; in EmptyBitmap() 363 writeMask &= lowBitMask; in EmptyBitmap() 370 currentByte = (currentByte & ~writeMask) | (writeByte & writeMask); in EmptyBitmap()
|
/external/mesa3d/src/mesa/program/ |
D | prog_execute.c | 483 GLuint writeMask = dstReg->WriteMask; in store_vector4() local 505 if (writeMask & WRITEMASK_X) { in store_vector4() 508 writeMask &= ~WRITEMASK_X; in store_vector4() 510 if (writeMask & WRITEMASK_Y) { in store_vector4() 513 writeMask &= ~WRITEMASK_Y; in store_vector4() 515 if (writeMask & WRITEMASK_Z) { in store_vector4() 518 writeMask &= ~WRITEMASK_Z; in store_vector4() 520 if (writeMask & WRITEMASK_W) { in store_vector4() 523 writeMask &= ~WRITEMASK_W; in store_vector4() 534 if (writeMask & WRITEMASK_X) in store_vector4() [all …]
|
D | prog_print.c | 523 _mesa_writemask_string(GLuint writeMask) in _mesa_writemask_string() argument 528 if (writeMask == WRITEMASK_XYZW) in _mesa_writemask_string() 532 if (writeMask & WRITEMASK_X) in _mesa_writemask_string() 534 if (writeMask & WRITEMASK_Y) in _mesa_writemask_string() 536 if (writeMask & WRITEMASK_Z) in _mesa_writemask_string() 538 if (writeMask & WRITEMASK_W) in _mesa_writemask_string()
|
D | prog_print.h | 66 _mesa_writemask_string(GLuint writeMask);
|
/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 82 deUint32 writeMask; member 91 , writeMask (0) in StencilParams() 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" in operator <<() 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; in generateStencilVisualizeCommands() 376 dst.writeMask = src.writeMask; in translateStencilState() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render() 769 params.stencil[ndx].writeMask = rnd.getUint32(); in randomDepthStencilState() 823 deUint32 writeMask; in init() member 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask; in init() 887 params.stencil[notVisible].writeMask = ~0u; in init() [all …]
|
D | es2fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; in translateStencilState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
|
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 82 deUint32 writeMask; member 91 , writeMask (0) in StencilParams() 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" in operator <<() 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; in generateStencilVisualizeCommands() 376 dst.writeMask = src.writeMask; in translateStencilState() 447 glStencilMaskSeparate(glFace, sParams.writeMask); in render() 769 params.stencil[ndx].writeMask = rnd.getUint32(); in randomDepthStencilState() 823 deUint32 writeMask; in init() member 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask; in init() 887 params.stencil[notVisible].writeMask = ~0u; in init() [all …]
|
D | es3fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; in translateStencilState() 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 554 const GLuint writeMask = ctx->Stencil.WriteMask[0]; in _swrast_clear_stencil_buffer() local 561 if (!rb || writeMask == 0) in _swrast_clear_stencil_buffer() 571 if ((writeMask & stencilMax) != stencilMax) { in _swrast_clear_stencil_buffer() 590 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff; in _swrast_clear_stencil_buffer() 591 GLubyte mask = (~writeMask) & 0xff; in _swrast_clear_stencil_buffer() 617 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24; in _swrast_clear_stencil_buffer() 618 GLuint mask = (((~writeMask) & 0xff) << 24) | 0xffffff; in _swrast_clear_stencil_buffer() 630 GLuint clear = ctx->Stencil.Clear & writeMask & 0xff; in _swrast_clear_stencil_buffer() 631 GLuint mask = 0xffffff00 | ((~writeMask) & 0xff); in _swrast_clear_stencil_buffer()
|
D | s_depth.c | 657 const GLuint writeMask = ctx->Stencil.WriteMask[0]; in _swrast_clear_depth_stencil_buffer() local 676 if ((writeMask & stencilMax) != stencilMax) { in _swrast_clear_depth_stencil_buffer() 698 mask = ((~writeMask) & 0xff) << 24; in _swrast_clear_depth_stencil_buffer() 699 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24; in _swrast_clear_depth_stencil_buffer() 702 mask = ((~writeMask) & 0xff); in _swrast_clear_depth_stencil_buffer() 703 clear |= (ctx->Stencil.Clear & writeMask & 0xff); in _swrast_clear_depth_stencil_buffer() 726 const GLuint sClear = ctx->Stencil.Clear & writeMask; in _swrast_clear_depth_stencil_buffer() 727 const GLuint sMask = (~writeMask) & 0xff; in _swrast_clear_depth_stencil_buffer()
|
/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.hpp | 67 deUint32 writeMask; member 76 , writeMask (0) in StencilState()
|
D | glsInteractionTestUtil.cpp | 180 state.stencil[ndx].writeMask = rnd.getUint32(); in computeRandomRenderState()
|
/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 182 deUint32 writeMask; member 191 , writeMask (~0U) in StencilState()
|
/external/skia/src/gpu/ |
D | GrUserStencilSettings.h | 244 constexpr static uint16_t EffectiveWriteMask(uint16_t writeMask) { in EffectiveWriteMask() 248 return DoesNotModifyStencil(true) ? 0 : writeMask; in EffectiveWriteMask()
|
/external/swiftshader/src/Renderer/ |
D | PixelProcessor.hpp | 145 void set(int reference, int testMask, int writeMask) in set() 149 writeMaskQ = replicate(writeMask); in set()
|
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilTests.cpp | 733 front.writeMask = config.frontWriteMask; in StencilTestInstance() 737 back.writeMask = config.backWriteMask; in StencilTestInstance() 976 refStencilFront.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].frontWriteMask; in verifyImage() 980 refStencilBack.writeMask = StencilTest::s_stencilStateConfigs[quadNdx].backWriteMask; in verifyImage()
|
/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_fpc_translate.c | 327 const uint writeMask in get_result_flags() local 334 if (writeMask & TGSI_WRITEMASK_X) in get_result_flags() 336 if (writeMask & TGSI_WRITEMASK_Y) in get_result_flags() 338 if (writeMask & TGSI_WRITEMASK_Z) in get_result_flags() 340 if (writeMask & TGSI_WRITEMASK_W) in get_result_flags()
|
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkTypeUtil.inl | 189 …ilOp depthFailOp, VkCompareOp compareOp, deUint32 compareMask, deUint32 writeMask, deUint32 refere… argument 197 res.writeMask = writeMask;
|
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateDSTests.cpp | 542 const deUint32 writeMask, const deUint32 readMask, in StencilParamsBasicTestInstance() argument 547 m_writeMask = writeMask; in StencilParamsBasicTestInstance() 705 const deUint32 writeMask, const deUint32 readMask, in StencilParamsBasicTestCase() argument 708 , m_writeMask (writeMask) in StencilParamsBasicTestCase()
|
/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 176 stencilInfo->front.writeMask = front.fWriteMask; in setup_depth_stencil_state() 189 stencilInfo->back.writeMask = back.fWriteMask; in setup_depth_stencil_state()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 308 , writeMask (~0u) in StencilState() 2970 if (setFront) m_stencil[rr::FACETYPE_FRONT].writeMask = mask; in stencilMaskSeparate() 2971 if (setBack) m_stencil[rr::FACETYPE_BACK].writeMask = mask; in stencilMaskSeparate() 3010 …r::MultisamplePixelBufferAccess& access, int s, int x, int y, deUint32 stencil, deUint32 writeMask) in writeMaskedStencil() argument 3015 const deUint32 newVal = (oldVal & ~writeMask) | (stencil & writeMask); in writeMaskedStencil() 3102 writeMaskedStencil(dst, 0, x, y, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitResolveMultisampleFramebuffer() 3274 writeMaskedStencil(dst, sampleNdx, xo, yo, srcStencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in blitFramebuffer() 3403 if ((m_stencil[rr::FACETYPE_FRONT].writeMask & ((1u<<stencilBits)-1u)) != ((1u<<stencilBits)-1u)) in clear() 3409 writeMaskedStencil(access, s, x, y, stencil, m_stencil[rr::FACETYPE_FRONT].writeMask); in clear() 3453 if (!isEmpty(area) && m_stencil[rr::FACETYPE_FRONT].writeMask != 0) in clearBufferiv() [all …]
|
/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 612 mov->dst.mask = writeMask(result, index); in visitBinary() 1466 mov->dst.mask = writeMask(result, offset + index); in visitAggregate() 1876 instruction->dst.mask = writeMask(dst); in emit() 2275 mov->dst.mask = writeMask(dst, index); in copy() 2330 mov->dst.mask = writeMask(dst, offset); in assignLvalue() 2462 dst.mask = writeMask(right); in lvalue() 2501 dst.mask = writeMask(symbol); in lvalue() 2618 int OutputASM::writeMask(TIntermTyped *destination, int index) in writeMask() function in glsl::OutputASM
|
D | OutputASM.h | 279 int writeMask(TIntermTyped *destination, int index = 0);
|
/external/ImageMagick/Magick++/lib/Magick++/ |
D | Image.h | 1480 void writeMask(const Image &mask_); 1481 Image writeMask(void) const;
|