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Searched refs:writeSRGB (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp312 writeSRGB = false; in init()
456 bool modified = (Context::writeSRGB != sRGB); in setWriteSRGB()
457 Context::writeSRGB = sRGB; in setWriteSRGB()
DContext.hpp525 bool writeSRGB; member in sw::Context
DPixelProcessor.hpp80 bool writeSRGB : 1; member
DPixelProcessor.cpp970 …state.writeSRGB = context->writeSRGB && context->renderTarget[0] && Surface::isSRGBwritable(contex… in update()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp1154 if((postBlendSRGB && state.writeSRGB) || isSRGB(index)) in readPixel()
1376 if((postBlendSRGB && state.writeSRGB) || isSRGB(index)) in writeColor()
2045 if((postBlendSRGB && state.writeSRGB) || isSRGB(index)) in alphaBlend()
DPixelProgram.cpp586 if(!postBlendSRGB && state.writeSRGB && !isSRGB(index)) in rasterOperation()
DPixelPipeline.cpp321 if(!postBlendSRGB && state.writeSRGB) in rasterOperation()