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/external/swiftshader/src/Shader/
DSamplerCore.cpp1341 …Short4 wwww1 = offsetSample(wwww, mipmap, OFFSET(Mipmap,wHalf), state.addressingModeW == ADDRESSIN… in sampleFloat3D() local
1347 sampleTexel(c4, uuuu0, vvvv0, wwww1, w, mipmap, buffer); in sampleFloat3D()
1348 sampleTexel(c5, uuuu1, vvvv0, wwww1, w, mipmap, buffer); in sampleFloat3D()
1349 sampleTexel(c6, uuuu0, vvvv1, wwww1, w, mipmap, buffer); in sampleFloat3D()
1350 sampleTexel(c7, uuuu1, vvvv1, wwww1, w, mipmap, buffer); in sampleFloat3D()