Searched refs:yAxis (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/core/ |
D | SkGlyphCache.cpp | 253 bool yAxis, SkGlyph::Intercept* intercept) { in AddPoints() argument 255 SkScalar val = *(&pts[i].fY - yAxis); in AddPoints() 257 AddInterval(*(&pts[i].fX + yAxis), intercept); in AddPoints() 262 void SkGlyphCache::AddLine(const SkPoint pts[2], SkScalar axis, bool yAxis, in AddLine() argument 264 SkScalar t = yAxis ? (axis - pts[0].fX) / (pts[1].fX - pts[0].fX) in AddLine() 267 AddInterval(yAxis ? pts[0].fY + t * (pts[1].fY - pts[0].fY) in AddLine() 272 void SkGlyphCache::AddQuad(const SkPoint pts[2], SkScalar axis, bool yAxis, in AddQuad() argument 277 int count = yAxis ? quad.verticalIntersect(axis, roots) in AddQuad() 281 AddInterval(*(&pt.fX + yAxis), intercept); in AddQuad() 285 void SkGlyphCache::AddCubic(const SkPoint pts[3], SkScalar axis, bool yAxis, in AddCubic() argument [all …]
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D | SkGlyphCache.h | 85 bool yAxis, SkGlyph* , SkScalar* array, int* count); 219 bool yAxis, SkGlyph::Intercept* intercept); 220 static void AddLine(const SkPoint pts[2], SkScalar axis, bool yAxis, 222 static void AddQuad(const SkPoint pts[2], SkScalar axis, bool yAxis, 224 static void AddCubic(const SkPoint pts[3], SkScalar axis, bool yAxis,
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D | SkGpuBlurUtils.cpp | 41 static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { in shrink_irect_by_2() argument 47 if (yAxis) { in shrink_irect_by_2()
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/external/skia/tests/ |
D | Point3Test.cpp | 52 const SkPoint3 yAxis = SkPoint3::Make(0.0f, 1.0f, 0.0f); in test_dot() local 55 SkScalar dot = xAxis.dot(yAxis); in test_dot() 58 dot = yAxis.dot(zAxis); in test_dot() 75 dot = yAxis.dot(v); in test_dot()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | InputXY.java | 30 public InputXY(InputButton xAxis, InputButton yAxis) { in InputXY() argument 32 mYAxis = yAxis; in InputXY()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1612 Int yAxis = SignMask(yMajor); in cubeFace() local 1619 face[0] |= *Pointer<Int>(constants + OFFSET(Constants,transposeBit1) + yAxis * 4); in cubeFace()
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