Searched refs:yMajor (Results 1 – 1 of 1) sorted by relevance
1602 Int4 yMajor = yz & ~xy; // abs(y) > abs(z) && abs(y) > abs(x) in cubeFace() local1612 Int yAxis = SignMask(yMajor); in cubeFace()1615 Int4 n = ((xn & xMajor) | (yn & yMajor) | (zn & zMajor)) & Int4(0x80000000); in cubeFace()1632 V = As<Float4>((~yMajor & As<Int4>(-y)) | (yMajor & (n ^ As<Int4>(z)))); in cubeFace()