Searched refs:zBorder (Results 1 – 2 of 2) sorted by relevance
1447 int zBorder; in _mesa_InvalidateTexSubImage() local1464 zBorder = 0; in _mesa_InvalidateTexSubImage()1472 zBorder = 0; in _mesa_InvalidateTexSubImage()1480 zBorder = 0; in _mesa_InvalidateTexSubImage()1491 zBorder = 0; in _mesa_InvalidateTexSubImage()1500 zBorder = 0; in _mesa_InvalidateTexSubImage()1508 zBorder = image->Border; in _mesa_InvalidateTexSubImage()1517 zBorder = 0; in _mesa_InvalidateTexSubImage()1546 if (zoffset < -zBorder) { in _mesa_InvalidateTexSubImage()1552 if (zoffset + depth > imageDepth + zBorder) { in _mesa_InvalidateTexSubImage()
2248 GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : destTex->Border; in subtexture_error_check2() local2249 if (zoffset < -zBorder) { in subtexture_error_check2()2253 if (zoffset + depth > (GLint) destTex->Depth + zBorder) { in subtexture_error_check2()2593 GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : teximage->Border; in copytexsubimage_error_check2() local2594 if (zoffset < -zBorder) { in copytexsubimage_error_check2()2599 if (zoffset > (GLint) teximage->Depth + zBorder) { in copytexsubimage_error_check2()