Searched refs:zscale (Results 1 – 3 of 3) sorted by relevance
247 GLuint zmin, zmax, zscale = (~0u); in write_hit_record() local253 zmin = (GLuint) ((GLfloat) zscale * ctx->Select.HitMinZ); in write_hit_record()254 zmax = (GLuint) ((GLfloat) zscale * ctx->Select.HitMaxZ); in write_hit_record()
265 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */ member
1624 viewport->zscale = state->scale[2]; in r300_set_viewport_state()