Searched refs:AAUDIO_STREAM_STATE_STARTED (Results 1 – 11 of 11) sorted by relevance
78 if (state != AAUDIO_STREAM_STATE_STARTING && state != AAUDIO_STREAM_STATE_STARTED) { in main()106 if (state != AAUDIO_STREAM_STATE_STARTING && state != AAUDIO_STREAM_STATE_STARTED) { in main()
255 && getState() != AAUDIO_STREAM_STATE_STARTED) { in requestPause()307 setState(AAUDIO_STREAM_STATE_STARTED); in updateStateWhileWaiting()414 case AAUDIO_STREAM_STATE_STARTED: in getFramesRead()
262 setState(AAUDIO_STREAM_STATE_STARTED); in updateStateWhileWaiting()
91 if (state != AAUDIO_STREAM_STATE_STARTING && state != AAUDIO_STREAM_STATE_STARTED) { in main()
68 mState = AAUDIO_STREAM_STATE_STARTED; in start()
84 case AAUDIO_STREAM_STATE_STARTED: // When do we expect the next read burst to occur? in processDataNow()
87 case AAUDIO_STREAM_STATE_STARTED: // When do we expect the next read burst to occur? in processDataNow()
417 setState(AAUDIO_STREAM_STATE_STARTED); in onEventFromServer()
134 return mState == AAUDIO_STREAM_STATE_STARTING || mState == AAUDIO_STREAM_STATE_STARTED; in isActive()
82 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_STARTED); in AAudio_convertStreamStateToText()
92 AAUDIO_STREAM_STATE_STARTED, enumerator