/frameworks/rs/cpp/ |
D | rsCppStructs.h | 2974 …void CHER(RsBlasUplo Uplo, float alpha, const sp<Allocation>& X, int incX, const sp<Allocation>& A…
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D | ScriptIntrinsicBLAS.cpp | 1061 void ScriptIntrinsicBLAS::CHER(RsBlasUplo Uplo, float alpha, const sp<Allocation>& X, in CHER() function in ScriptIntrinsicBLAS
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/frameworks/base/rs/java/android/renderscript/ |
D | ScriptIntrinsicBLAS.java | 1959 public void CHER(@Uplo int Uplo, float alpha, Allocation X, int incX, Allocation A) { in CHER() method in ScriptIntrinsicBLAS
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/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
D | ScriptIntrinsicBLAS.java | 2440 public void CHER(@Uplo int Uplo, float alpha, Allocation X, int incX, Allocation A) { in CHER() method in ScriptIntrinsicBLAS
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/frameworks/support/api/ |
D | 23.0.0.txt | 10636 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 23.2.1.txt | 11555 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 23.2.0.txt | 11553 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 23.1.1.txt | 11024 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 23.4.0.txt | 11571 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 23.1.0.txt | 11055 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 24.0.0.txt | 12371 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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D | 24.1.0.txt | 12381 …method public void CHER(int, float, android.support.v8.renderscript.Allocation, int, android.suppo…
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/frameworks/base/api/ |
D | current.txt | 36225 …method public void CHER(int, float, android.renderscript.Allocation, int, android.renderscript.All…
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D | system-current.txt | 39282 …method public void CHER(int, float, android.renderscript.Allocation, int, android.renderscript.All…
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