/frameworks/rs/cpp/ |
D | rsCppStructs.h | 3540 void CTRMM(RsBlasSide Side, RsBlasUplo Uplo, RsBlasTranspose TransA, RsBlasDiag Diag,
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D | ScriptIntrinsicBLAS.cpp | 1599 void ScriptIntrinsicBLAS::CTRMM(RsBlasSide Side, RsBlasUplo Uplo, RsBlasTranspose TransA, RsBlasDia… in CTRMM() function in ScriptIntrinsicBLAS
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/frameworks/base/rs/java/android/renderscript/ |
D | ScriptIntrinsicBLAS.java | 2902 …public void CTRMM(@Side int Side, @Uplo int Uplo, @Transpose int TransA, @Diag int Diag, Float2 al… in CTRMM() method in ScriptIntrinsicBLAS
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/frameworks/rs/support/java/src/android/support/v8/renderscript/ |
D | ScriptIntrinsicBLAS.java | 3672 …public void CTRMM(@Side int Side, @Uplo int Uplo, @Transpose int TransA, @Diag int Diag, Float2 al… in CTRMM() method in ScriptIntrinsicBLAS
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/frameworks/support/api/ |
D | 23.0.0.txt | 10650 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 23.2.1.txt | 11569 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 23.2.0.txt | 11567 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 23.1.1.txt | 11038 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 23.4.0.txt | 11585 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 23.1.0.txt | 11069 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 24.0.0.txt | 12385 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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D | 24.1.0.txt | 12395 …method public void CTRMM(int, int, int, int, android.support.v8.renderscript.Float2, android.suppo…
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/frameworks/base/api/ |
D | current.txt | 36239 …method public void CTRMM(int, int, int, int, android.renderscript.Float2, android.renderscript.All…
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D | system-current.txt | 39296 …method public void CTRMM(int, int, int, int, android.renderscript.Float2, android.renderscript.All…
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