Searched refs:DEBUG_ANIM (Results 1 – 9 of 9) sorted by relevance
22 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;321 if (false && DEBUG_ANIM) Slog.v(TAG, in stepAnimation()330 if (DEBUG_ANIM) Slog.v(TAG, "Finished animation in " + mAppToken + " @ " in stepAnimation()367 if (DEBUG_ANIM) Slog.v(TAG, in stepAnimationLocked()416 if (DEBUG_ANIM) Slog.v(TAG, "Animation done in " + mAppToken in stepAnimationLocked()
43 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;503 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: layout params pkg=" in getCachedAnimations()515 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()524 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: package=" in getCachedAnimations()530 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()1515 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1525 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1531 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1539 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1546 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()[all …]
41 static final boolean DEBUG_ANIM = false; field in WindowManagerDebugConfig
28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;338 if (DEBUG_ANIM) Slog.d(TAG, in cancelExitAnimationForNextAnimationLocked()359 if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more in stepAnimation()378 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()407 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()444 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()508 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) in finishDrawingLocked()531 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) { in commitFinishDrawingLocked()625 if (DEBUG_ANIM) Slog.i(TAG, in createSurfaceLocked()636 if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG, in createSurfaceLocked()[all …]
19 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;60 private static final boolean DEBUG = DEBUG_LOCAL || DEBUG_ANIM;
36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;259 if (DEBUG_STARTING_WINDOW || DEBUG_ANIM) Slog.v(TAG, "Finish starting " in onFirstWindowDrawn()744 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, in restoreSavedSurfaceForInterestingWindows()1484 if (DEBUG_ANIM) Slog.v(TAG, "updateWindowsApps...: done animating " + this); in stepAppWindowsAnimation()
74 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;1160 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || DEBUG_ORIENTATION || DEBUG_RESIZE) { in updateResizingWindowIfNeeded()2543 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, "stopUsingSavedSurface: " + this); in stopUsingSavedSurface()2734 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in destroyOrSaveSurfaceUnchecked()2766 … if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, "Destroying saved surface: " + this); in destroySavedSurface()2829 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in restoreSavedSurface()2873 if (DEBUG_ANIM) Slog.d(TAG, in clearAnimatingWithSavedSurface()3784 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) Slog.v(TAG, in performShowLocked()4043 if (DEBUG_ANIM) Slog.v(TAG, "onExitAnimationDone in " + this in onExitAnimationDone()
35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;1646 if (DEBUG_ANIM) Slog.v(TAG_WM, in stepAppWindowsAnimation()
78 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;2043 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in relayoutWindow()2315 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG_WM, in applyAnimationLocked()2354 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + atoken); in applyAnimationLocked()