Searched refs:DEFAULT_AMPLITUDE (Results 1 – 7 of 7) sorted by relevance
53 VibrationEffect.createOneShot(100, VibrationEffect.DEFAULT_AMPLITUDE); in testVibrate()
36 public static final int DEFAULT_AMPLITUDE = -1; field in VibrationEffect103 amplitudes[i*2 + 1] = VibrationEffect.DEFAULT_AMPLITUDE; in createWaveform()
96 VibrationEffect.createOneShot(milliseconds, VibrationEffect.DEFAULT_AMPLITUDE); in vibrate()
233 clickEffectTimings[0], VibrationEffect.DEFAULT_AMPLITUDE); in VibratorService()669 if (amplitude == VibrationEffect.DEFAULT_AMPLITUDE) { in doVibratorOn()956 VibrationEffect.createOneShot(duration, VibrationEffect.DEFAULT_AMPLITUDE); in runVibrate()
7744 return VibrationEffect.createOneShot(pattern[0], VibrationEffect.DEFAULT_AMPLITUDE); in getVibrationEffect()
31578 field public static final int DEFAULT_AMPLITUDE = -1; // 0xffffffff
34426 field public static final int DEFAULT_AMPLITUDE = -1; // 0xffffffff