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Searched refs:DISPLAY_ORIENTATION_180 (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/include/ui/
DDisplayInfo.h44 DISPLAY_ORIENTATION_180 = 2, enumerator
/frameworks/native/opengl/tests/lib/
DWindowSurface.cpp48 mainDpyInfo.orientation != DISPLAY_ORIENTATION_180) { in WindowSurface()
/frameworks/base/libs/input/
DPointerController.cpp418 case DISPLAY_ORIENTATION_180: in setDisplayViewport()
436 case DISPLAY_ORIENTATION_180: in setDisplayViewport()
/frameworks/av/cmds/screenrecord/
Dscreenrecord.cpp143 orientation != DISPLAY_ORIENTATION_180; in isDeviceRotated()
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp1821 DISPLAY_ORIENTATION_180); in TEST_F()
1858 DISPLAY_ORIENTATION_180); in TEST_F()
2331 DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_180); in TEST_F()
3615 prepareDisplay(DISPLAY_ORIENTATION_180); in TEST_F()
/frameworks/native/services/inputflinger/
DInputReader.cpp164 case DISPLAY_ORIENTATION_180: in rotateDelta()
3437 case DISPLAY_ORIENTATION_180: in configureSurface()
4977 case DISPLAY_ORIENTATION_180: in cookPointerData()