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Searched refs:EglManager (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp72 const char* EglManager::eglErrorString() { in eglErrorString()
81 EglManager::EglManager(RenderThread& thread) in EglManager() function in android::uirenderer::renderthread::EglManager
90 void EglManager::initialize() { in initialize()
143 void EglManager::initExtensions() { in initExtensions()
157 bool EglManager::hasEglContext() { in hasEglContext()
161 void EglManager::loadConfig() { in loadConfig()
193 void EglManager::createContext() { in createContext()
203 void EglManager::createPBufferSurface() { in createPBufferSurface()
213 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { in createSurface()
238 void EglManager::destroySurface(EGLSurface surface) { in destroySurface()
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DEglManager.h34 class EglManager {
65 explicit EglManager(RenderThread& thread);
67 ~EglManager();
DRenderThread.h48 class EglManager; variable
96 EglManager& eglManager() const { return *mEglManager; } in eglManager()
154 EglManager* mEglManager;
DFrame.h44 friend class EglManager; variable
DOpenGLPipeline.h66 EglManager& mEglManager;
DCanvasContext.h59 class EglManager; variable
DRenderThread.cpp197 mEglManager = new EglManager(*this); in initThreadLocals()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.h51 renderthread::EglManager& mEglManager;
/frameworks/base/libs/hwui/
DAndroid.mk43 renderthread/EglManager.cpp \
/frameworks/base/libs/hwui/hwui/
DBitmap.cpp177 uirenderer::renderthread::EglManager::eglErrorString()); in uploadBitmapToGraphicBuffer()
184 uirenderer::renderthread::EglManager::eglErrorString()); in uploadBitmapToGraphicBuffer()