Searched refs:FLAG_DISPATCH_AS_IS (Results 1 – 2 of 2) sorted by relevance
1112 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0), in findFocusedWindowTargetsLocked()1264 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked()1448 | InputTarget::FLAG_DISPATCH_AS_IS, in findTouchedWindowTargetsLocked()1593 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in addMonitoringTargetsLocked()1862 InputTarget::FLAG_DISPATCH_AS_IS); in enqueueDispatchEntriesLocked()2270 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in synthesizeCancelationEventsForConnectionLocked()2273 &target, InputTarget::FLAG_DISPATCH_AS_IS); in synthesizeCancelationEventsForConnectionLocked()3078 | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS); in transferTouchFocus()4487 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; in addOrUpdateWindow()4514 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS in filterNonAsIsTouchWindows()[all …]
108 FLAG_DISPATCH_AS_IS = 1 << 8, enumerator136 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS