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Searched refs:FLAG_DISPATCH_AS_IS (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1112 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0), in findFocusedWindowTargetsLocked()
1264 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked()
1448 | InputTarget::FLAG_DISPATCH_AS_IS, in findTouchedWindowTargetsLocked()
1593 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in addMonitoringTargetsLocked()
1862 InputTarget::FLAG_DISPATCH_AS_IS); in enqueueDispatchEntriesLocked()
2270 target.flags = InputTarget::FLAG_DISPATCH_AS_IS; in synthesizeCancelationEventsForConnectionLocked()
2273 &target, InputTarget::FLAG_DISPATCH_AS_IS); in synthesizeCancelationEventsForConnectionLocked()
3078 | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS); in transferTouchFocus()
4487 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS; in addOrUpdateWindow()
4514 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS in filterNonAsIsTouchWindows()
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DInputDispatcher.h108 FLAG_DISPATCH_AS_IS = 1 << 8, enumerator
136 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS