Searched refs:FloatColor (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/ |
D | FloatColor.h | 28 struct FloatColor { struct 58 bool operator==(const FloatColor& other) const { argument 65 bool operator!=(const FloatColor& other) const { 75 REQUIRE_COMPATIBLE_LAYOUT(FloatColor); argument
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D | GradientCache.h | 157 typedef void (GradientCache::*ChannelMixer)(const FloatColor& start, const FloatColor& end, 160 void mixBytes(const FloatColor& start, const FloatColor& end, 162 void mixFloats(const FloatColor& start, const FloatColor& end,
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D | GradientCache.cpp | 188 void GradientCache::mixBytes(const FloatColor& start, const FloatColor& end, in mixBytes() 198 void GradientCache::mixFloats(const FloatColor& start, const FloatColor& end, in mixFloats() 231 FloatColor start; in generateTexture() 234 FloatColor end; in generateTexture()
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D | SkiaShader.h | 64 FloatColor startColor; 65 FloatColor endColor;
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D | Glop.h | 127 FloatColor color; 135 FloatColor color;
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D | Vertex.h | 90 FloatColor c; in set()
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D | Program.cpp | 177 void Program::setColor(FloatColor color) { in setColor()
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D | Program.h | 394 void setColor(FloatColor color);
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D | SkiaShader.cpp | 55 static inline void bindUniformColor(int slot, FloatColor color) { in bindUniformColor()
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D | GlopBuilder.cpp | 228 FloatColor c; in setFill()
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/frameworks/base/libs/hwui/tests/unit/ |
D | BakedOpDispatcherTests.cpp | 178 EXPECT_EQ(FloatColor({1, 1, 1, 1}), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 181 EXPECT_EQ(FloatColor({1, 0, 0, 1}), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST() 229 static FloatColor makeFloatColor(uint32_t color) { in makeFloatColor() 230 FloatColor c; in makeFloatColor()
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/frameworks/base/libs/hwui/renderstate/ |
D | RenderState.cpp | 284 const FloatColor& color = fill.filter.color; in render()
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