Searched refs:ForceFilter (Results 1 – 4 of 4) sorted by relevance
45 ForceFilter = 1 << 1, enumerator
174 int textureFillFlags = TextureFillFlags::ForceFilter; in onMergedPatchOps()582 int textureFillFlags = TextureFillFlags::ForceFilter; in onPatchOp()
310 GLenum filter = (textureFillFlags & TextureFillFlags::ForceFilter) in setFillTexturePaint()
57 textureFillFlags |= TextureFillFlags::ForceFilter; in draw()