/frameworks/base/libs/hwui/tests/unit/ |
D | FrameBuilderTests.cpp | 33 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 112 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simple) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument 137 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 146 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleStroke) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument 165 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 175 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, arcStrokeClip) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument 194 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 203 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleRejection) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument 211 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 219 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleBatching) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument [all …]
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D | LeakCheckTests.cpp | 29 const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50}; 45 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 62 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
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D | BakedOpDispatcherTests.cpp | 35 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 188 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_OPENGL_PIPELINE_TEST() 218 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in validateLayerDraw()
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D | SkiaPipelineTests.cpp | 133 FrameBuilder::LightGeometry lightGeometry; in RENDERTHREAD_SKIA_PIPELINE_TEST()
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/frameworks/base/libs/hwui/ |
D | FrameBuilder.cpp | 35 FrameBuilder::FrameBuilder(const SkRect& clip, in FrameBuilder() function in android::uirenderer::FrameBuilder 55 FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, in FrameBuilder() function in android::uirenderer::FrameBuilder 77 void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) { in deferLayers() 110 void FrameBuilder::deferRenderNode(RenderNode& renderNode) { in deferRenderNode() 118 void FrameBuilder::deferRenderNode(float tx, float ty, Rect clipRect, RenderNode& renderNode) { in deferRenderNode() 135 void FrameBuilder::deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes, in deferRenderNodeScene() 206 void FrameBuilder::onViewportInitialized() {} in onViewportInitialized() 208 void FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {} in onSnapshotRestored() 210 void FrameBuilder::deferNodePropsAndOps(RenderNode& node) { in deferNodePropsAndOps() 345 void FrameBuilder::defer3dChildren(const ClipBase* reorderClip, ChildrenSelectMode mode, in defer3dChildren() [all …]
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D | FrameBuilder.h | 56 class FrameBuilder : public CanvasStateClient { 63 FrameBuilder(const SkRect& clip, 67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue, 79 virtual ~FrameBuilder() {} in ~FrameBuilder()
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D | RenderNode.h | 52 class FrameBuilder; variable 78 friend class FrameBuilder; variable
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D | Android.mk | 76 FrameBuilder.cpp \
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/frameworks/base/libs/hwui/tests/microbench/ |
D | FrameBuilderBench.cpp | 38 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 65 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_defer() 82 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_deferAndRender() 120 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_defer_scene() 140 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_deferAndRender_scene()
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/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 54 const FrameBuilder::LightGeometry& lightGeometry, 69 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
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D | OpenGLPipeline.h | 37 const FrameBuilder::LightGeometry& lightGeometry, 52 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
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D | OpenGLPipeline.cpp | 59 const FrameBuilder::LightGeometry& lightGeometry, in draw() 72 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), lightGeometry, caches); in draw() 185 void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers() 190 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches); in renderLayers()
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D | CanvasContext.h | 242 FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaPipeline.h | 41 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, 96 static void updateLighting(const FrameBuilder::LightGeometry& lightGeometry, in updateLighting()
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D | SkiaVulkanPipeline.h | 34 const FrameBuilder::LightGeometry& lightGeometry,
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D | SkiaOpenGLPipeline.h | 33 const FrameBuilder::LightGeometry& lightGeometry,
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D | SkiaVulkanPipeline.cpp | 67 const FrameBuilder::LightGeometry& lightGeometry, in draw()
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D | SkiaOpenGLPipeline.cpp | 61 const FrameBuilder::LightGeometry& lightGeometry, in draw()
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D | SkiaPipeline.cpp | 72 void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers()
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