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Searched refs:FrameBuilder (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DFrameBuilderTests.cpp33 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
112 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simple) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
137 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
146 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleStroke) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
165 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
175 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, arcStrokeClip) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
194 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
203 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleRejection) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
211 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
219 RENDERTHREAD_OPENGL_PIPELINE_TEST(FrameBuilder, simpleBatching) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
[all …]
DLeakCheckTests.cpp29 const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50};
45 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
62 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
DBakedOpDispatcherTests.cpp35 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
188 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_OPENGL_PIPELINE_TEST()
218 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in validateLayerDraw()
DSkiaPipelineTests.cpp133 FrameBuilder::LightGeometry lightGeometry; in RENDERTHREAD_SKIA_PIPELINE_TEST()
/frameworks/base/libs/hwui/
DFrameBuilder.cpp35 FrameBuilder::FrameBuilder(const SkRect& clip, in FrameBuilder() function in android::uirenderer::FrameBuilder
55 FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, in FrameBuilder() function in android::uirenderer::FrameBuilder
77 void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) { in deferLayers()
110 void FrameBuilder::deferRenderNode(RenderNode& renderNode) { in deferRenderNode()
118 void FrameBuilder::deferRenderNode(float tx, float ty, Rect clipRect, RenderNode& renderNode) { in deferRenderNode()
135 void FrameBuilder::deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes, in deferRenderNodeScene()
206 void FrameBuilder::onViewportInitialized() {} in onViewportInitialized()
208 void FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {} in onSnapshotRestored()
210 void FrameBuilder::deferNodePropsAndOps(RenderNode& node) { in deferNodePropsAndOps()
345 void FrameBuilder::defer3dChildren(const ClipBase* reorderClip, ChildrenSelectMode mode, in defer3dChildren()
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DFrameBuilder.h56 class FrameBuilder : public CanvasStateClient {
63 FrameBuilder(const SkRect& clip,
67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue,
79 virtual ~FrameBuilder() {} in ~FrameBuilder()
DRenderNode.h52 class FrameBuilder; variable
78 friend class FrameBuilder; variable
DAndroid.mk76 FrameBuilder.cpp \
/frameworks/base/libs/hwui/tests/microbench/
DFrameBuilderBench.cpp38 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
65 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_defer()
82 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_deferAndRender()
120 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_defer_scene()
140 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_deferAndRender_scene()
/frameworks/base/libs/hwui/renderthread/
DIRenderPipeline.h54 const FrameBuilder::LightGeometry& lightGeometry,
69 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
DOpenGLPipeline.h37 const FrameBuilder::LightGeometry& lightGeometry,
52 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
DOpenGLPipeline.cpp59 const FrameBuilder::LightGeometry& lightGeometry, in draw()
72 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), lightGeometry, caches); in draw()
185 void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers()
190 FrameBuilder frameBuilder(*layerUpdateQueue, lightGeometry, caches); in renderLayers()
DCanvasContext.h242 FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.h41 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
96 static void updateLighting(const FrameBuilder::LightGeometry& lightGeometry, in updateLighting()
DSkiaVulkanPipeline.h34 const FrameBuilder::LightGeometry& lightGeometry,
DSkiaOpenGLPipeline.h33 const FrameBuilder::LightGeometry& lightGeometry,
DSkiaVulkanPipeline.cpp67 const FrameBuilder::LightGeometry& lightGeometry, in draw()
DSkiaOpenGLPipeline.cpp61 const FrameBuilder::LightGeometry& lightGeometry, in draw()
DSkiaPipeline.cpp72 void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers()