Searched refs:GL_RGBA16F (Results 1 – 13 of 13) sorted by relevance
47 case GL_RGBA16F: in bytesPerPixel()233 *outInternalFormat = GL_RGBA16F; in colorTypeToGlFormatAndType()310 && internalFormat != GL_RGBA16F; in upload()316 if (internalFormat != GL_RGBA16F && internalFormat != GL_ALPHA && !rgba16fNeedsConversion) { in upload()
158 return mInternalFormat == GL_RGBA16F; in isLinear()
261 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels); in generateTexture()
108 case GL_RGBA16F: in internalFormatToPixelFormat()
110 public static final int GL_RGBA16F = 0x881A; field in GLES30
110 public static final int GL_RGBA16F = 0x881A;
761 #define GL_RGBA16F 0x881A macro
534 GL_ENUM(0x881A,GL_RGBA16F)
20532 field public static final int GL_RGBA16F = 34842; // 0x881a
29265 field public static final int GL_RGBA16F = 34842; // 0x881a
31974 field public static final int GL_RGBA16F = 34842; // 0x881a