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Searched refs:GL_SHADING_LANGUAGE_VERSION (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/debug/
DNullGlesDriver.cpp156 case GL_SHADING_LANGUAGE_VERSION: in getString()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java181 public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if181 public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
/frameworks/native/opengl/include/GLES2/
Dgl2.h239 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h239 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
Dgl31.h239 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
Dgl32.h239 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C macro
/frameworks/native/opengl/libs/
Denums.in367 GL_ENUM(0x8B8C,GL_SHADING_LANGUAGE_VERSION)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20071 field public static final int GL_SHADING_LANGUAGE_VERSION = 35724; // 0x8b8c
/frameworks/base/api/
Dcurrent.txt28802 field public static final int GL_SHADING_LANGUAGE_VERSION = 35724; // 0x8b8c
Dsystem-current.txt31511 field public static final int GL_SHADING_LANGUAGE_VERSION = 35724; // 0x8b8c