Searched refs:GY (Results 1 – 2 of 2) sorted by relevance
219 float GY = (WxWy - RxRy - BY * (BxBy - RxRy)) / (GxGy - RxRy); in computeXYZMatrix() local220 float RY = 1 - GY - BY; in computeXYZMatrix()223 float GYGy = GY / G.y; in computeXYZMatrix()228 float3{GYGy * G.x, GY, GYGy * (1 - G.x - G.y)}, in computeXYZMatrix()
3380 float GY = (WxWy - RxRy - BY * (BxBy - RxRy)) / (GxGy - RxRy); in computeXYZMatrix() local3381 float RY = 1 - GY - BY; in computeXYZMatrix()3384 float GYGy = GY / Gy; in computeXYZMatrix()3389 GYGy * Gx, GY, GYGy * (1 - Gx - Gy), in computeXYZMatrix()