Searched refs:HAS_DRAWN (Results 1 – 2 of 2) sorted by relevance
100 import static com.android.server.wm.WindowStateAnimator.HAS_DRAWN;1464 || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawFinishedLw()1474 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawnLw()2353 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawnLw()3768 if ((drawState == HAS_DRAWN || drawState == READY_TO_SHOW) in performShowLocked()3786 mWinAnimator.mDrawState = HAS_DRAWN; in performShowLocked()
207 static final int HAS_DRAWN = 4; field in WindowStateAnimator215 case HAS_DRAWN: return "HAS_DRAWN"; in drawStateToString()1607 if (prepared && mLastHidden && mDrawState == HAS_DRAWN) { in prepareSurfaceLocked()