Searched refs:INIT_LOGD (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Debug.h | 105 #define INIT_LOGD(...) ALOGD(__VA_ARGS__) macro 107 #define INIT_LOGD(...) macro
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D | Properties.cpp | 100 INIT_LOGD(" Overdraw debug enabled: %s", property); in load() 112 INIT_LOGD(" Stencil clip debug enabled: %s", property); in load() 134 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); in load() 137 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled"); in load() 140 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled"); in load()
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D | GammaFontRenderer.cpp | 25 INIT_LOGD("Creating lookup gamma font renderer"); in GammaFontRenderer()
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D | TextureCache.cpp | 43 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in TextureCache()
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D | Caches.cpp | 58 INIT_LOGD("Creating OpenGL renderer caches"); in Caches()
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D | FontRenderer.cpp | 99 INIT_LOGD("Creating FontRenderer"); in FontRenderer() 120 INIT_LOGD(" Text cache sizes, in pixels: %i x %i, %i x %i, %i x %i, %i x %i", in FontRenderer()
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