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Searched refs:INIT_LOGD (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DDebug.h105 #define INIT_LOGD(...) ALOGD(__VA_ARGS__) macro
107 #define INIT_LOGD(...) macro
DProperties.cpp100 INIT_LOGD(" Overdraw debug enabled: %s", property); in load()
112 INIT_LOGD(" Stencil clip debug enabled: %s", property); in load()
134 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); in load()
137 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled"); in load()
140 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled"); in load()
DGammaFontRenderer.cpp25 INIT_LOGD("Creating lookup gamma font renderer"); in GammaFontRenderer()
DTextureCache.cpp43 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize); in TextureCache()
DCaches.cpp58 INIT_LOGD("Creating OpenGL renderer caches"); in Caches()
DFontRenderer.cpp99 INIT_LOGD("Creating FontRenderer"); in FontRenderer()
120 INIT_LOGD(" Text cache sizes, in pixels: %i x %i, %i x %i, %i x %i, %i x %i", in FontRenderer()