Searched refs:INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH (Results 1 – 5 of 5) sorted by relevance
273 InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH); in injectKeyEvent()310 InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH); in injectMotionEvent()
186 public static final int INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH = 2; // see InputDispatcher.h field in InputManager862 && mode != INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH in injectInputEvent()
118 final int mode = (sync) ? InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH in injectInputEvent()
1006 InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH); in sendKeySync()1049 InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH); in sendPointerSync()1069 InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH); in sendTrackballEventSync()
602 && mode != InputManager.INJECT_INPUT_EVENT_MODE_WAIT_FOR_FINISH in injectInputEventInternal()