Searched refs:INVALID_LAYOUT (Results 1 – 4 of 4) sorted by relevance
33 static final int INVALID_LAYOUT = Integer.MIN_VALUE; field in LayoutState
1646 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1649 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1652 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1655 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1660 return LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1962 if (layoutDir == LayoutState.INVALID_LAYOUT) { in onFocusSearchFailed()2116 static final int INVALID_LAYOUT = Integer.MIN_VALUE;
2257 if (layoutDir == LayoutState.INVALID_LAYOUT) {2373 : LayoutState.INVALID_LAYOUT;2376 : LayoutState.INVALID_LAYOUT;2379 : LayoutState.INVALID_LAYOUT;2382 : LayoutState.INVALID_LAYOUT;2387 return LayoutState.INVALID_LAYOUT;
1635 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1638 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1641 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1644 : LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1649 return LayoutState.INVALID_LAYOUT; in convertFocusDirectionToLayoutDirection()1897 if (layoutDir == LayoutState.INVALID_LAYOUT) { in onFocusSearchFailed()2047 static final int INVALID_LAYOUT = Integer.MIN_VALUE;