Searched refs:LVM_FALSE (Results 1 – 14 of 14) sorted by relevance
221 pLVREV_Private->bControlPending = LVM_FALSE; in LVREV_GetInstanceHandle()223 pLVREV_Private->bDisableReverb = LVM_FALSE; in LVREV_GetInstanceHandle()233 pLVREV_Private->BypassMixer.CallbackSet2 = LVM_FALSE; in LVREV_GetInstanceHandle()240 pLVREV_Private->BypassMixer.CallbackSet1 = LVM_FALSE; in LVREV_GetInstanceHandle()254 pLVREV_Private->GainMixer.CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()271 pLVREV_Private->Mixer_APTaps[i].CallbackSet2 = LVM_FALSE; in LVREV_GetInstanceHandle()278 pLVREV_Private->Mixer_APTaps[i].CallbackSet1 = LVM_FALSE; in LVREV_GetInstanceHandle()286 pLVREV_Private->Mixer_SGFeedforward[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()294 pLVREV_Private->Mixer_SGFeedback[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()302 pLVREV_Private->FeedbackMixer[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()
525 if ((pPrivate->NewParams.Level == 0) && (pPrivate->bFirstControl == LVM_FALSE)) in LVREV_ApplyNewSettings()531 pPrivate->bDisableReverb = LVM_FALSE; in LVREV_ApplyNewSettings()542 pPrivate->BypassMixer.CallbackSet2 = LVM_FALSE; in LVREV_ApplyNewSettings()550 pPrivate->bDisableReverb = LVM_FALSE; in LVREV_ApplyNewSettings()553 else if (pPrivate->bFirstControl == LVM_FALSE) in LVREV_ApplyNewSettings()590 pPrivate->bFirstControl = LVM_FALSE; in LVREV_ApplyNewSettings()
80 pLVREV_Private->bControlPending = LVM_FALSE; in LVREV_Process()
70 int LvmInitFlag = LVM_FALSE;187 if(LvmInitFlag == LVM_FALSE){ in EffectCreate()212 if(GlobalSessionMemory[sessionNo].bBundledEffectsEnabled == LVM_FALSE){ in EffectCreate()224 pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; in EffectCreate()225 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in EffectCreate()226 pContext->pBundledContext->bBassEnabled = LVM_FALSE; in EffectCreate()227 pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; in EffectCreate()228 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in EffectCreate()229 pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; in EffectCreate()266 pContext->pBundledContext->bMuteEnabled = LVM_FALSE; in EffectCreate()[all …]
287 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()319 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()511 pInstance->ControlPending = LVM_FALSE; in LVM_ApplyNewSettings()515 } while ((pInstance->ControlPending != LVM_FALSE) && in LVM_ApplyNewSettings()522 pInstance->ControlPending = LVM_FALSE; in LVM_ApplyNewSettings()824 pInstance->NoSmoothVolume = LVM_FALSE; in LVM_ApplyNewSettings()967 pInstance->CS_Active = LVM_FALSE; in LVM_AlgoCallBack()977 pInstance->EQNB_Active = LVM_FALSE; in LVM_AlgoCallBack()1022 pInstance->VC_Active = LVM_FALSE; in LVM_VCCallBack()
587 pInstance->TE_Active = LVM_FALSE; in LVM_GetInstanceHandle()612 pInstance->VC_Active = LVM_FALSE; in LVM_GetInstanceHandle()651 pInstance->CS_Active = LVM_FALSE; in LVM_GetInstanceHandle()705 pInstance->DBE_Active = LVM_FALSE; in LVM_GetInstanceHandle()760 pInstance->EQNB_Active = LVM_FALSE; in LVM_GetInstanceHandle()
203 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_Init()204 pInstance->bTimerDone = LVM_FALSE; in LVCS_Init()
270 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_MixerCallback()286 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_MixerCallback()
204 pInstance->bTimerDone = LVM_FALSE; in LVCS_Control()
43 #define LVM_FALSE 0 macro
337 LVM_INT16 bChange = LVM_FALSE; in LVEQNB_Control()484 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVEQNB_BypassMixerCallBack()
321 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVEQNB_Init()
469 if(pContext->bEnabled == LVM_FALSE && pContext->SamplesToExitCount > 0) { in process()753 bool bMallocFailure = LVM_FALSE; in Reverb_init()848 pContext->bEnabled = LVM_FALSE; in Reverb_init()1881 if (pContext->bEnabled == LVM_FALSE) { in Reverb_process()2060 if(pContext->bEnabled == LVM_FALSE){ in Reverb_command()2066 pContext->bEnabled = LVM_FALSE; in Reverb_command()
116 pLVPSA_Inst->bControlPending = LVM_FALSE; in LVPSA_Init()