Searched refs:MSKEW_X (Results 1 – 11 of 11) sorted by relevance
83 mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]); in setMatrix()90 + mTmpFloats[Matrix.MSKEW_X] + "," in setMatrix()
278 + "][" + tmpFloats[Matrix.MSKEW_X] in stepThumbnailAnimation()290 tmpFloats[Matrix.MSKEW_X], tmpFloats[Matrix.MSCALE_Y]); in stepThumbnailAnimation()
988 mDtDy = tmpFloats[Matrix.MSKEW_X]; in computeShownFrameLocked()1077 mDtDy = tmpFloats[Matrix.MSKEW_X]; in computeShownFrameLocked()2026 float DtDy = mService.mTmpFloats[Matrix.MSKEW_X]; in seamlesslyRotateWindow()
581 tmpFloats[Matrix.MSKEW_X], tmpFloats[Matrix.MSCALE_Y]); in stepAnimationLocked()
325 mTmpFloats[Matrix.MSKEW_X], mTmpFloats[Matrix.MSCALE_Y]); in setSnapshotTransformInTransaction()
236 sTempFloats[Matrix.MSKEW_X] = windowState.mWinAnimator.mDtDy; in populateTransformationMatrixLocked()
32 public static final int MSKEW_X = 1; //!< use with getValues/setValues field in Matrix
301 float canvasSkewX = Math.abs(mTmpFloats[Matrix.MSKEW_X]); in draw()
10895 field public static final int MSKEW_X = 1; // 0x1
13114 field public static final int MSKEW_X = 1; // 0x1
13894 field public static final int MSKEW_X = 1; // 0x1