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Searched refs:MeshState (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp23 MeshState::MeshState() in MeshState() function in android::uirenderer::MeshState
57 MeshState::~MeshState() { in ~MeshState()
65 void MeshState::dump() { in dump()
78 void MeshState::bindMeshBuffer(GLuint buffer) { in bindMeshBuffer()
88 void MeshState::unbindMeshBuffer() { in unbindMeshBuffer()
92 void MeshState::genOrUpdateMeshBuffer(GLuint* buffer, GLsizeiptr size, in genOrUpdateMeshBuffer()
101 void MeshState::updateMeshBufferSubData(GLuint buffer, GLintptr offset, in updateMeshBufferSubData()
107 void MeshState::deleteMeshBuffer(GLuint buffer) { in deleteMeshBuffer()
120 void MeshState::bindPositionVertexPointer(const GLvoid* vertices, GLsizei stride) { in bindPositionVertexPointer()
131 void MeshState::bindTexCoordsVertexPointer(const GLvoid* vertices, GLsizei stride) { in bindTexCoordsVertexPointer()
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DMeshState.h53 class MeshState {
58 ~MeshState();
115 MeshState();
DRenderState.h110 MeshState& meshState() { return *mMeshState; } in meshState()
133 MeshState* mMeshState = nullptr;
DRenderState.cpp52 mMeshState = new MeshState(); in onGLContextCreated()
/frameworks/base/libs/hwui/tests/unit/
DMeshStateTests.cpp27 RENDERTHREAD_OPENGL_PIPELINE_TEST(MeshState, genOrUpdate) { in RENDERTHREAD_OPENGL_PIPELINE_TEST() argument
/frameworks/base/libs/hwui/
DAndroid.mk33 renderstate/MeshState.cpp \