/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 157 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 184 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 235 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 272 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 360 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 390 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 418 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 456 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 574 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 597 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
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D | StreamSplitter_test.cpp | 95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 112 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 167 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 186 Fence::NO_FENCE)); in TEST_F() 228 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
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D | BufferItemConsumer_test.cpp | 95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in QueueBuffer() 116 status_t ret = mBIC->releaseBuffer(buffer, Fence::NO_FENCE); in ReleaseBuffer()
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/frameworks/native/include/ui/ |
D | FenceTime.h | 72 sp<Fence> fence{Fence::NO_FENCE}; 76 static const std::shared_ptr<FenceTime> NO_FENCE; variable 138 sp<Fence> mFence{Fence::NO_FENCE};
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D | Fence.h | 38 static const sp<Fence> NO_FENCE;
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/frameworks/native/include/gui/ |
D | FrameTimestamps.h | 94 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE}; 95 std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; 96 std::shared_ptr<FenceTime> displayPresentFence{FenceTime::NO_FENCE}; 97 std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE}; 175 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
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D | BufferItemConsumer.h | 90 const sp<Fence>& releaseFence = Fence::NO_FENCE);
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D | BufferItem.h | 61 std::shared_ptr<FenceTime> mFenceTime{FenceTime::NO_FENCE};
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D | BufferSlot.h | 183 mFence(Fence::NO_FENCE), in BufferSlot()
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D | GLConsumer.h | 412 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
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/frameworks/native/libs/ui/ |
D | Fence.cpp | 38 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); member in android::Fence 92 return NO_FENCE; in merge() 99 return NO_FENCE; in merge()
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D | FenceTime.cpp | 34 const auto FenceTime::NO_FENCE = std::make_shared<FenceTime>(Fence::NO_FENCE); member in android::FenceTime
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/frameworks/native/libs/hwc2on1adapter/ |
D | MiniFence.cpp | 23 const sp<MiniFence> MiniFence::NO_FENCE = sp<MiniFence>(new MiniFence); member in android::MiniFence
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/frameworks/native/libs/hwc2on1adapter/include/hwc2on1adapter/ |
D | MiniFence.h | 29 static const sp<MiniFence> NO_FENCE;
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWComposer_hwc1.cpp | 755 return Fence::NO_FENCE; in getAndResetReleaseFence() 766 return fd >= 0 ? new Fence(fd) : Fence::NO_FENCE; in getAndResetReleaseFence() 794 disp.lastRetireFence = Fence::NO_FENCE; in commit() 843 dd.lastRetireFence = Fence::NO_FENCE; in disconnectDisplay() 844 dd.lastDisplayFence = Fence::NO_FENCE; in disconnectDisplay() 845 dd.outbufAcquireFence = Fence::NO_FENCE; in disconnectDisplay() 912 return Fence::NO_FENCE; in getLastRetireFence() 977 return fd >= 0 ? new Fence(fd) : Fence::NO_FENCE; in getAndResetReleaseFence() 1336 lastRetireFence(Fence::NO_FENCE), lastDisplayFence(Fence::NO_FENCE), in DisplayData() 1337 outbufHandle(NULL), outbufAcquireFence(Fence::NO_FENCE), in DisplayData()
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D | VirtualDisplaySurface.cpp | 66 mFbFence(Fence::NO_FENCE), 67 mOutputFence(Fence::NO_FENCE), 629 mFbFence = Fence::NO_FENCE; in resetPerFrameState() 630 mOutputFence = Fence::NO_FENCE; in resetPerFrameState() 653 result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE, in refreshOutputBuffer()
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D | FramebufferSurface.cpp | 60 mCurrentFence(Fence::NO_FENCE), in FramebufferSurface() 103 sp<Fence> acquireFence(Fence::NO_FENCE); in advanceFrame()
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D | HWComposer.cpp | 594 return Fence::NO_FENCE; in getPresentFence() 603 return Fence::NO_FENCE; in getLayerReleaseFence() 608 return Fence::NO_FENCE; in getLayerReleaseFence() 888 lastPresentFence(Fence::NO_FENCE), in DisplayData() 890 outbufAcquireFence(Fence::NO_FENCE), in DisplayData()
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/frameworks/native/libs/gui/ |
D | ConsumerBase.cpp | 61 mPrevFinalReleaseFence(Fence::NO_FENCE) { in ConsumerBase() 100 mSlots[slotIndex].mFence = Fence::NO_FENCE; in freeBufferLocked() 388 mSlots[slot].mFence = Fence::NO_FENCE; in releaseBufferLocked()
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D | FrameTimestamps.cpp | 97 } else if (&fenceTime == FenceTime::NO_FENCE.get()){ in dumpFenceTime() 292 frame.acquireFence = FenceTime::NO_FENCE; in applyDelta() 293 frame.gpuCompositionDoneFence = FenceTime::NO_FENCE; in applyDelta() 294 frame.displayPresentFence = FenceTime::NO_FENCE; in applyDelta() 295 frame.releaseFence = FenceTime::NO_FENCE; in applyDelta()
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D | BufferQueueConsumer.cpp | 207 outBuffer->mFence = Fence::NO_FENCE; in acquireBuffer() 208 outBuffer->mFenceTime = FenceTime::NO_FENCE; in acquireBuffer() 246 mSlots[slot].mFence = Fence::NO_FENCE; in acquireBuffer() 379 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer()
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D | BufferQueueProducer.cpp | 53 mLastQueueBufferFence(Fence::NO_FENCE), in BufferQueueProducer() 463 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer() 490 Fence::NO_FENCE : mSlots[found].mFence; in dequeueBuffer() 492 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer() 740 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer() 1397 mSlots[*slot].mFence = Fence::NO_FENCE; in allocateBuffers() 1493 *outFence = Fence::NO_FENCE; in getLastQueuedBuffer()
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/frameworks/av/media/libstagefright/filters/ |
D | GraphicBufferListener.cpp | 150 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in releaseBuffer()
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/frameworks/av/media/libstagefright/ |
D | SurfaceMediaSource.cpp | 314 EGL_NO_SYNC_KHR, Fence::NO_FENCE); in read() 414 Fence::NO_FENCE); in signalBufferReturned()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | StatusTracker.cpp | 88 markComponent(id, ACTIVE, Fence::NO_FENCE); in markComponentActive()
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