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Searched refs:NumFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Buffers.c108 LVM_INT16 NumFrames; in LVM_BufferManagedIn() local
111 NumFrames = (LVM_INT16)(NumSamples >> MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferManagedIn()
112 SampleCount = (LVM_INT16)(NumFrames << MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferManagedIn()
293 LVM_INT16 NumFrames; in LVM_BufferOptimisedIn() local
344 NumFrames = (LVM_INT16)(NumSamples >> MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
345 SampleCount = (LVM_INT16)(NumFrames << MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
378 NumFrames = (LVM_INT16)(NumSamples >> MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
379 SampleCount = (LVM_INT16)(NumFrames << MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
403 NumFrames = (LVM_INT16)(NumSamples >> MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
404 SampleCount = (LVM_INT16)(NumFrames << MIN_INTERNAL_BLOCKSHIFT); in LVM_BufferOptimisedIn()
/frameworks/native/opengl/libs/EGL/
DCallStack.h31 for (size_t i = 0, c = backtrace->NumFrames(); i < c; i++) { in log()