Searched refs:OpenGLPipeline (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | OpenGLPipeline.cpp | 34 OpenGLPipeline::OpenGLPipeline(RenderThread& thread) in OpenGLPipeline() function in android::uirenderer::renderthread::OpenGLPipeline 39 MakeCurrentResult OpenGLPipeline::makeCurrent() { in makeCurrent() 52 Frame OpenGLPipeline::getFrame() { in getFrame() 58 bool OpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw() 102 bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, in swapBuffers() 120 bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { in copyLayerInto() 138 DeferredLayerUpdater* OpenGLPipeline::createTextureLayer() { in createTextureLayer() 143 void OpenGLPipeline::onStop() { in onStop() 149 bool OpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) { in setSurface() 169 bool OpenGLPipeline::isSurfaceReady() { in isSurfaceReady() [all …]
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D | OpenGLPipeline.h | 29 class OpenGLPipeline : public IRenderPipeline { 31 OpenGLPipeline(RenderThread& thread); 32 virtual ~OpenGLPipeline() {} in ~OpenGLPipeline()
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D | CanvasContext.cpp | 74 std::make_unique<OpenGLPipeline>(thread)); in create() 92 OpenGLPipeline::destroyLayer(node); in destroyLayer() 109 OpenGLPipeline::invokeFunctor(thread, functor); in invokeFunctor() 127 OpenGLPipeline::prepareToDraw(thread, bitmap); in prepareToDraw()
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/frameworks/base/libs/hwui/ |
D | Android.mk | 41 renderthread/OpenGLPipeline.cpp \
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/frameworks/base/libs/hwui/tests/common/ |
D | TestUtils.cpp | 56 pipeline = new renderthread::OpenGLPipeline(renderThread); in createTextureLayerUpdater()
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