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Searched refs:OpenGLPipeline (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp34 OpenGLPipeline::OpenGLPipeline(RenderThread& thread) in OpenGLPipeline() function in android::uirenderer::renderthread::OpenGLPipeline
39 MakeCurrentResult OpenGLPipeline::makeCurrent() { in makeCurrent()
52 Frame OpenGLPipeline::getFrame() { in getFrame()
58 bool OpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, in draw()
102 bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, in swapBuffers()
120 bool OpenGLPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { in copyLayerInto()
138 DeferredLayerUpdater* OpenGLPipeline::createTextureLayer() { in createTextureLayer()
143 void OpenGLPipeline::onStop() { in onStop()
149 bool OpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) { in setSurface()
169 bool OpenGLPipeline::isSurfaceReady() { in isSurfaceReady()
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DOpenGLPipeline.h29 class OpenGLPipeline : public IRenderPipeline {
31 OpenGLPipeline(RenderThread& thread);
32 virtual ~OpenGLPipeline() {} in ~OpenGLPipeline()
DCanvasContext.cpp74 std::make_unique<OpenGLPipeline>(thread)); in create()
92 OpenGLPipeline::destroyLayer(node); in destroyLayer()
109 OpenGLPipeline::invokeFunctor(thread, functor); in invokeFunctor()
127 OpenGLPipeline::prepareToDraw(thread, bitmap); in prepareToDraw()
/frameworks/base/libs/hwui/
DAndroid.mk41 renderthread/OpenGLPipeline.cpp \
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp56 pipeline = new renderthread::OpenGLPipeline(renderThread); in createTextureLayerUpdater()