Searched refs:PFLAG_DRAWN (Results 1 – 8 of 8) sorted by relevance
53 | View.PFLAG_DRAWN121 View.PFLAG_DRAWN); in testInvalidate_behavior()124 View.PFLAG_DRAWN); in testInvalidate_behavior()136 View.PFLAG_DRAWN, in testInvalidate_behavior()147 View.PFLAG_DRAWN); in testInvalidate_false()163 View.PFLAG_DRAWN); in testInvalidate_simple()176 View.PFLAG_DRAWN); in testInvalidate_simple()186 View.PFLAG_DRAWN); in testInvalidate_manualUpdateDisplayList()198 View.PFLAG_DRAWN, in testInvalidate_manualUpdateDisplayList()207 View.PFLAG_DRAWN); in testInvalidateChild_simple()[all …]
330 mPrivateFlags = (mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN; in draw()
2136 static final int PFLAG_DRAWN = 0x00000020; field in View3689 …@ViewDebug.FlagToString(mask = PFLAG_DRAWN, equals = PFLAG_DRAWN, name = "DRAWN", outputIf = true),3690 …@ViewDebug.FlagToString(mask = PFLAG_DRAWN, equals = PFLAG_DRAWN, name = "NOT_DRAWN", outputIf = f…13267 mPrivateFlags |= PFLAG_DRAWN;13297 mPrivateFlags |= PFLAG_DRAWN;13311 mPrivateFlags |= PFLAG_DRAWN;14333 mPrivateFlags |= PFLAG_DRAWN; // force another invalidation with the new orientation14402 mPrivateFlags |= PFLAG_DRAWN; // force another invalidation with the new orientation14465 mPrivateFlags |= PFLAG_DRAWN; // force another invalidation with the new orientation14525 mPrivateFlags |= PFLAG_DRAWN; // force another invalidation with the new orientation[all …]
1181 mView.mPrivateFlags |= View.PFLAG_DRAWN; // force another invalidation in onAnimationUpdate()
639 view.mPrivateFlags |= View.PFLAG_DRAWN; in updateViewTreeDisplayList()
4892 child.mPrivateFlags = (child.mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN; in addViewInLayout()5547 | PFLAG_DRAWN | PFLAG_INVALIDATED; in attachViewToParent()5814 if ((mPrivateFlags & (PFLAG_DRAWN | PFLAG_DRAWING_CACHE_VALID)) != 0) { in invalidateChildInParent()5846 mPrivateFlags &= ~PFLAG_DRAWN; in invalidateChildInParent()
579 (root || !view.willNotDraw() || (view.mPrivateFlags & View.PFLAG_DRAWN) != 0) in profileViewAndChildren()
3077 mView.mPrivateFlags |= View.PFLAG_DRAWN; in drawSoftware()