Searched refs:QUADRANT_DIVIDED_COUNT (Results 1 – 1 of 1) sorted by relevance
31 private static final int QUADRANT_DIVIDED_COUNT = 8; field in RectShadowPainter92 final double RADIANS_STEP = 2 * Math.PI / 4 / QUADRANT_DIVIDED_COUNT; in generateRectangleCoordinates()94 float[][] ret = new float[QUADRANT_DIVIDED_COUNT * 4][3]; in generateRectangleCoordinates()98 for (int i = 0; i < QUADRANT_DIVIDED_COUNT; i++) { in generateRectangleCoordinates()105 for (int i = 0; i < QUADRANT_DIVIDED_COUNT; i++) { in generateRectangleCoordinates()112 for (int i = 0; i < QUADRANT_DIVIDED_COUNT; i++) { in generateRectangleCoordinates()119 for (int i = 0; i < QUADRANT_DIVIDED_COUNT; i++) { in generateRectangleCoordinates()