Searched refs:SET_AND_DIRTY (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/core/jni/ |
D | android_view_RenderNode.cpp | 41 #define SET_AND_DIRTY(prop, val, dirtyFlag) \ macro 97 return SET_AND_DIRTY(mutateLayerProperties().setType, layerType, RenderNode::GENERIC); in android_view_RenderNode_setLayerType() 102 return SET_AND_DIRTY(mutateLayerProperties().setFromPaint, paint, RenderNode::GENERIC); in android_view_RenderNode_setLayerPaint() 107 return SET_AND_DIRTY(setStaticMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setStaticMatrix() 112 return SET_AND_DIRTY(setAnimationMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setAnimationMatrix() 117 return SET_AND_DIRTY(setClipToBounds, clipToBounds, RenderNode::GENERIC); in android_view_RenderNode_setClipToBounds() 123 return SET_AND_DIRTY(setClipBounds, clipBounds, RenderNode::GENERIC); in android_view_RenderNode_setClipBounds() 127 return SET_AND_DIRTY(setClipBoundsEmpty,, RenderNode::GENERIC); in android_view_RenderNode_setClipBoundsEmpty() 132 return SET_AND_DIRTY(setProjectBackwards, shouldProject, RenderNode::GENERIC); in android_view_RenderNode_setProjectBackwards() 137 return SET_AND_DIRTY(setProjectionReceiver, shouldRecieve, RenderNode::GENERIC); in android_view_RenderNode_setProjectionReceiver() [all …]
|