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Searched refs:SIGNAL_TIME_PENDING (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/ui/
DFenceTime.cpp53 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
61 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
68 if (CC_UNLIKELY(mSignalTime == Fence::SIGNAL_TIME_PENDING)) { in FenceTime()
88 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in applyTrustedSnapshot()
115 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime()
143 signalTime = Fence::SIGNAL_TIME_PENDING; in getSignalTime()
149 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSignalTime()
167 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot()
174 if (signalTime != Fence::SIGNAL_TIME_PENDING) { in getSnapshot()
187 Fence::SIGNAL_TIME_INVALID : Fence::SIGNAL_TIME_PENDING) { in FenceTime()
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DFence.cpp125 return SIGNAL_TIME_PENDING; in getSignalTime()
/frameworks/native/include/ui/
DFence.h39 static constexpr nsecs_t SIGNAL_TIME_PENDING = INT64_MAX; variable
/frameworks/native/libs/gui/
DFrameTimestamps.cpp95 } else if (pending || signalTime == Fence::SIGNAL_TIME_PENDING) { in dumpFenceTime()
DSurface.cpp247 *dst = (signalTime == Fence::SIGNAL_TIME_PENDING) ? in getFrameTimestampFence()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp1338 Fence::SIGNAL_TIME_PENDING); in onMessageReceived()
1480 if (displayTime == Fence::SIGNAL_TIME_PENDING) { in updateCompositorTiming()
DSurfaceFlinger_hwc1.cpp1207 if (displayTime == Fence::SIGNAL_TIME_PENDING) { in updateCompositorTiming()