Searched refs:SYSTEM_UI_FLAG_IMMERSIVE (Results 1 – 7 of 7) sorted by relevance
329 View.SYSTEM_UI_FLAG_IMMERSIVE | View.SYSTEM_UI_FLAG_LOW_PROFILE))); in isFillingScreen()
1317 | View.SYSTEM_UI_FLAG_IMMERSIVE; in setImmersiveMode()
4449 boolean immersive = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in beginLayoutLw()7926 | View.SYSTEM_UI_FLAG_IMMERSIVE in updateSystemBarsLw()7987 final boolean immersive = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; in updateSystemBarsLw()8061 final int flags = View.SYSTEM_UI_FLAG_IMMERSIVE | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY; in isImmersiveMode()
3304 public static final int SYSTEM_UI_FLAG_IMMERSIVE = 0x00000800; field in View
33856 field public static final int SYSTEM_UI_FLAG_IMMERSIVE = 2048; // 0x800
45791 field public static final int SYSTEM_UI_FLAG_IMMERSIVE = 2048; // 0x800
49330 field public static final int SYSTEM_UI_FLAG_IMMERSIVE = 2048; // 0x800