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Searched refs:SkiaOpenGLPipeline (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.cpp38 SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread) in SkiaOpenGLPipeline() function in android::uirenderer::skiapipeline::SkiaOpenGLPipeline
43 MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() { in makeCurrent()
53 Frame SkiaOpenGLPipeline::getFrame() { in getFrame()
59 bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, in draw()
107 bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, in swapBuffers()
125 bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) { in copyLayerInto()
147 DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() { in createTextureLayer()
152 void SkiaOpenGLPipeline::onStop() { in onStop()
158 bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior) { in setSurface()
178 bool SkiaOpenGLPipeline::isSurfaceReady() { in isSurfaceReady()
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DSkiaOpenGLPipeline.h25 class SkiaOpenGLPipeline : public SkiaPipeline {
27 SkiaOpenGLPipeline(renderthread::RenderThread& thread);
28 virtual ~SkiaOpenGLPipeline() {} in ~SkiaOpenGLPipeline()
/frameworks/base/libs/hwui/tests/unit/
DSkiaPipelineTests.cpp50 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
71 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
93 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
137 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
161 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
279 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
309 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
340 auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread); in RENDERTHREAD_SKIA_PIPELINE_TEST()
/frameworks/base/libs/hwui/
DAndroid.mk26 pipeline/skia/SkiaOpenGLPipeline.cpp \
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp58 pipeline = new skiapipeline::SkiaOpenGLPipeline(renderThread); in createTextureLayerUpdater()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp77 std::make_unique<skiapipeline::SkiaOpenGLPipeline>(thread)); in create()
112 skiapipeline::SkiaOpenGLPipeline::invokeFunctor(thread, functor); in invokeFunctor()