Searched refs:UvMapper (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/ |
D | UvMapper.h | 30 class UvMapper { 36 UvMapper(): mIdentity(true), mMinU(0.0f), mMaxU(1.0f), mMinV(0.0f), mMaxV(1.0f) { in UvMapper() function 43 UvMapper(float minU, float maxU, float minV, float maxV): in UvMapper() function
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D | Patch.h | 44 const UvMapper& mapper, const Res_png_9patch* patch); 68 UvMapper mUvMapper;
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D | GlopBuilder.h | 36 class UvMapper; variable 56 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper); 57 GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
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D | Texture.h | 43 class UvMapper; variable 185 const UvMapper* uvMapper = nullptr;
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D | PatchCache.cpp | 224 static const UvMapper sIdentity;
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D | Patch.cpp | 39 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch) in Patch()
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D | GlopBuilder.cpp | 104 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) { in setMeshTexturedUnitQuad() 123 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) { in setMeshTexturedUvQuad()
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