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/frameworks/av/media/libaudioclient/
DAudioSystem.cpp48 sp<AudioFlingerClient> afc; in get_audio_flinger() local
71 afc = gAudioFlingerClient; in get_audio_flinger()
77 if (afc != 0) { in get_audio_flinger()
78 af->registerClient(afc); in get_audio_flinger()
95 const sp<AudioFlingerClient> afc = getAudioFlingerClient(); in getIoDescriptor() local
96 if (afc != 0) { in getIoDescriptor()
97 desc = afc->getIoDescriptor(ioHandle); in getIoDescriptor()
366 const sp<AudioFlingerClient> afc = getAudioFlingerClient(); in getInputBufferSize() local
367 if (afc == 0) { in getInputBufferSize()
370 return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize); in getInputBufferSize()
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