Home
last modified time | relevance | path

Searched refs:asArray (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/tests/coretests/src/android/content/pm/
DSignatureTest.java31 assertTrue(Signature.areExactMatch(asArray(A), asArray(A))); in testExactlyEqual()
32 assertTrue(Signature.areExactMatch(asArray(M), asArray(M))); in testExactlyEqual()
34 assertFalse(Signature.areExactMatch(asArray(A), asArray(B))); in testExactlyEqual()
35 assertFalse(Signature.areExactMatch(asArray(A), asArray(M))); in testExactlyEqual()
36 assertFalse(Signature.areExactMatch(asArray(M), asArray(A))); in testExactlyEqual()
38 assertTrue(Signature.areExactMatch(asArray(A, M), asArray(M, A))); in testExactlyEqual()
42 assertTrue(Signature.areEffectiveMatch(asArray(A), asArray(A))); in testEffectiveMatch()
43 assertTrue(Signature.areEffectiveMatch(asArray(M), asArray(M))); in testEffectiveMatch()
45 assertFalse(Signature.areEffectiveMatch(asArray(A), asArray(B))); in testEffectiveMatch()
46 assertTrue(Signature.areEffectiveMatch(asArray(A), asArray(M))); in testEffectiveMatch()
[all …]
/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp133 glUniformMatrix4fv(mTextureMatrixLoc, 1, GL_FALSE, desc.mTexture.getMatrix().asArray()); in setUniforms()
142 glUniformMatrix4fv(mColorMatrixLoc, 1, GL_FALSE, desc.mColorMatrix.asArray()); in setUniforms()
145 glUniformMatrix4fv(mProjectionMatrixLoc, 1, GL_FALSE, desc.mProjectionMatrix.asArray()); in setUniforms()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DFrameType.java205 public FrameType asArray() { in asArray() method in FrameType
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp379 GL_FALSE, connector->getTransform().asArray()); in render()
/frameworks/native/libs/math/include/math/
DTMatHelpers.h450 constexpr T const* asArray() const { in asArray() function
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp654 matrix.asArray(), static_cast<Hwc2::ColorTransform>(hint)); in setColorTransform()
/frameworks/native/services/surfaceflinger/
DLayer.cpp1120 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));