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Searched refs:asset_source (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/tools/aapt2/cmd/
DLink.cpp695 std::unique_ptr<AssetManagerSymbolSource> asset_source = in LoadSymbolsFromIncludePaths() local
740 if (!asset_source->AddAssetPath(path)) { in LoadSymbolsFromIncludePaths()
748 for (auto& entry : asset_source->GetAssignedPackageIds()) { in LoadSymbolsFromIncludePaths()
754 context_->GetExternalSymbols()->AppendSource(std::move(asset_source)); in LoadSymbolsFromIncludePaths()