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Searched refs:bitmapSampler (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DSkiaShader.h53 GLuint bitmapSampler; member
DSkiaShader.cpp214 outData->bitmapSampler = (*textureUnit)++; in tryStoreBitmap()
253 caches.textureState().activateTexture(data.bitmapSampler); in applyBitmap()
257 glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler); in applyBitmap()