Searched refs:bitmapWrapT (Results 1 – 3 of 3) sorted by relevance
157 GLenum bitmapWrapT; member210 bitmapWrapT = GL_CLAMP_TO_EDGE; in reset()262 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT; in key()
235 description->bitmapWrapT = gTileModes[xy[1]]; in tryStoreBitmap()
727 generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); in generateFragmentShader()