Searched refs:bottomAmount (Results 1 – 1 of 1) sorted by relevance
2324 float bottomAmount = getCurrentOverScrollAmount(false); in fling() local2331 } else if (velocityY > 0 && bottomAmount > 0) { in fling()2332 setOwnScrollY((int) (mOwnScrollY + bottomAmount)); in fling()2336 + bottomAmount; in fling()