Searched refs:bufferObject (Results 1 – 5 of 5) sorted by relevance
65 EXPECT_EQ(expectedMesh.indices.bufferObject, builtMesh.indices.bufferObject); in expectMeshEq()67 EXPECT_EQ(expectedMesh.vertices.bufferObject, builtMesh.vertices.bufferObject); in expectMeshEq()104 glop->mesh.indices.bufferObject = GL_ZERO; in blackUnitQuadGlop()
97 GLuint bufferObject; member104 GLuint bufferObject; member
593 && glop.mesh.vertices.bufferObject) { in verify()662 … ALOGD(" indices: buffer obj %x, indices %p", mesh.indices.bufferObject, mesh.indices.indices); in dump()666 vertices.bufferObject, vertices.attribFlags, in dump()
317 meshState().bindMeshBuffer(vertices.bufferObject); in render()321 meshState().bindIndicesBuffer(indices.bufferObject); in render()416 if (indices.bufferObject == meshState().getQuadListIBO()) { in render()433 } else if (indices.bufferObject || indices.indices) { in render()
4784 bufferObject := GetBuffer(buffer)4785 assert(bufferObject.device == device)4794 bufferObject := GetBuffer(buffer)4795 assert(bufferObject.device == device)4798 if bufferObject.memory != NULL_HANDLE {4799 memoryObject := GetDeviceMemory(bufferObject.memory)4809 bufferObject.memory = memory4810 bufferObject.memoryOffset = memoryOffset5132 bufferObject := GetBuffer(buffer)5133 assert(bufferObject.device == device)[all …]