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Searched refs:canDisconnectAndKeepPlaying (Results 1 – 24 of 24) sorted by relevance

/frameworks/support/v7/mediarouter/src/android/support/v7/media/
DMediaRouteDescriptor.java173 public boolean canDisconnectAndKeepPlaying() { in canDisconnectAndKeepPlaying() method in MediaRouteDescriptor
DMediaRouter.java1548 if (mCanDisconnect != descriptor.canDisconnectAndKeepPlaying()) { in updateDescriptor()
1549 mCanDisconnect = descriptor.canDisconnectAndKeepPlaying(); in updateDescriptor()
/frameworks/support/api/
D22.0.0.txt5075 method public boolean canDisconnectAndKeepPlaying();
D22.1.0.txt5646 method public boolean canDisconnectAndKeepPlaying();
D22.2.0.txt7247 method public boolean canDisconnectAndKeepPlaying();
D22.2.1.txt7336 method public boolean canDisconnectAndKeepPlaying();
D25.1.0.txt8605 method public boolean canDisconnectAndKeepPlaying();
D25.0.0.txt8194 method public boolean canDisconnectAndKeepPlaying();
D23.0.0.txt8420 method public boolean canDisconnectAndKeepPlaying();
D25.2.0.txt8605 method public boolean canDisconnectAndKeepPlaying();
D24.2.0.txt8116 method public boolean canDisconnectAndKeepPlaying();
D26.0.0-alpha1.txt9510 method public boolean canDisconnectAndKeepPlaying();
D23.2.1.txt9216 method public boolean canDisconnectAndKeepPlaying();
D25.3.0.txt9039 method public boolean canDisconnectAndKeepPlaying();
D23.2.0.txt9214 method public boolean canDisconnectAndKeepPlaying();
D23.1.1.txt8746 method public boolean canDisconnectAndKeepPlaying();
D25.4.0.txt9117 method public boolean canDisconnectAndKeepPlaying();
D23.4.0.txt9232 method public boolean canDisconnectAndKeepPlaying();
D23.1.0.txt8777 method public boolean canDisconnectAndKeepPlaying();
D24.0.0.txt9991 method public boolean canDisconnectAndKeepPlaying();
D26.0.0-beta1.txt10526 method public boolean canDisconnectAndKeepPlaying();
D26.0.0-SNAPSHOT.txt10721 method public boolean canDisconnectAndKeepPlaying();
D26.0.0-beta2.txt10710 method public boolean canDisconnectAndKeepPlaying();
D24.1.0.txt10001 method public boolean canDisconnectAndKeepPlaying();