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Searched refs:channel_status (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/vr/bufferhubd/
Dproducer_queue_channel.cpp123 const auto channel_status = in OnCreateConsumerQueue() local
125 if (!channel_status) { in OnCreateConsumerQueue()
129 channel_status.GetErrorMessage().c_str()); in OnCreateConsumerQueue()
240 const auto channel_status = in AllocateBuffer() local
242 if (!channel_status) { in AllocateBuffer()
246 channel_status.GetErrorMessage().c_str()); in AllocateBuffer()
Dproducer_channel.cpp146 const auto channel_status = service()->SetChannel(channel_id, consumer); in CreateConsumer() local
147 if (!channel_status) { in CreateConsumer()
151 channel_status.GetErrorMessage().c_str()); in CreateConsumer()